Final Blog entry and Summary
The end result of our project, my thoughts and contributions
Here I will be posting continous updates related to the creation of a game for the Game Design course at KTH
The end result of our project, my thoughts and contributions
The last stretch. Due to other group members being busy it largely came down to a crunch
A push for as good of a demo as possible before the second demo session
Keeping to our plan from the week before, I started looking into more spell types
After easter, the group went back to the game, looked at what needed to be done, and got to work. For me this meant working on spells and magic
During the fourth week, the group took a look at the feedback we got on the demo and made up plans with how to proceed. Additionally, the group started to truly delve into the business side of the project.
During the third week, the group worked towards its first deliverable demo
During the second week, the group agreed to swap the initial game concept for a new one as well as starting development
The first week of the game design course project. The group got together and started discussing ideas. I also messed around a bit in Unity